For the third year, the UCLA Game Art Festival returns to the Hammer Museum Courtyard. Curated by Eddo Stern, UCLA Design Media Arts Professor, the festival will show cutting edge videogames and interactive installations for one night on May 8th 2013. It will feature artworks produced by students of the Geneva University of Arts and Design (HEAD), which were previously on view in the Game Gazer exhibition at Swissnex San Francisco, and will show results of a recent workshop involving students from Geneva and UCLA at the Game Lab.
After a huge success at the Maison d’Ailleurs, the exhibition «Playtime – Videogame mythologies» will begin its international tour at the Krasnoyarsk Cultural-Historical Museum Complex on Mai 3rd 2013. This first stop in Siberia will be followed by an exhibition at the well known Multimedia Art Museum in Moscow starting on July 18th 2013 within the framework of the Swiss made in Russia program. Developed for the GameCulture program of the Swiss Arts Council, Playtime explores the relationship between videogames, society and culture.
Chris Bergstresser, VP of Miniclip a videogamecompany that recently established its Headquarter in Neuchâtel, talks on Switzerland, innovation, creativity and videogames.
Like every Spring, San Francisco turns into the World games capital this week. And Switzerland will be present at the IGF with the finalist Liquisketch and at the GDC Play with several Swiss game developers, such as Grooh and Krautscape selected for Best in Play Award. Swissnex San Francisco also hosts the Game Gazer, an exhibition on Swiss game design: play a backpack video console, control the expressions of a portrait, and join a shouting match—for fun! More info here.
The Swiss Arts Council, the Neuchâtel Fantastic Film Festival (NIFFF) and FONDATION SUISA are proud to announce that the second «Call for Projects: Swiss Games» was very successful: 43 projects have been handed in. A quick look at these games shows that they are represented by a high diversity in terms of game types, used platforms and by their high quality. Their origin is also highly diverse, with games coming from independent studios as wells as from established institutions and producers. All linguistic regions of Switzerland are represented proportionally and the high participation of female developers is very good news.
From March 18th to 19th, a international Jury consisting of 5 experts will meet in Neuchâtel and selects the projects that will be supported in their development with grants up to CHF50’000. The award ceremony will be held in Neuchâtel on 9th of July during the symposium Imaging the Future organized by NIFFF. Subsequently, the games will be shown in a temporary exposition during the festival.